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Temanava - 3D Environments Assets/Props

Temanava - 3D Adventure/Exploration Vertical Slice Game
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4 Months of development (Pre-Production, Production and Polish) with 2 other 3D Artist, a 2D Artist and a 3D Animator.
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An aviator crashed in a mysterious island where she must learn an unknown language in order to communicate with strange islanders and use her mysterious powers to find and join her commander.
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The game to download on Steam here -> https://store.steampowered.com/app/2226000/Temanava/
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The artistic direction is intentionally simple and colorful to match to the chill and peaceful atmosphere. The architecture and the environments were inspired by those of Polynesia region.
I mainly worked on props, environments, lighting and the final render of the game.
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3D Artists :
-Cédric Arnoux https://www.artstation.com/cedricarnoux
-Mathis Calmettes-sombris
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2D Artist :
-Amandine Rul https://www.artstation.com/amandinerul
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3D Animator :
-Paul Makary https://www.artstation.com/paulmakary
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Game Designers :
-Soulaymane Guigon
-Tobias Orange
-Pierre-Louis Dulieu
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Developers :
-Romain Habib
-Paul Leduc
-Mathieu Prevot
-Bastien Barnéoud-Chapelier
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Producers :
-Tinah Ranarison
-Maëlle Fadli
-Kévin I

Diorama

Diorama

Gameplay of the demo

Diorama Breakdown

Diorama Breakdown

Modular Bridges, Modular Fences, Boards, Vases

Modular Bridges, Modular Fences, Boards, Vases

Flowers & Shells

Flowers & Shells

Tent, Tree, Palm, Carpet, Stele, Cushion, Totems

Tent, Tree, Palm, Carpet, Stele, Cushion, Totems

Tower

Tower

References that I used to modelize and texturing all props that I did

References that I used to modelize and texturing all props that I did